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Instruction "Draw a straight line and follow it"

"Composition 1960 #10" by La Monte Young consists of the single instruction "draw a straight line and follow it".

A fitting minimal starting point to instructionset. Please contribute your implementations.

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Code

  • straight_line_torus
    A straight line on a toroidal surface. If it doesn't seem very straight, imagine unwrapping the torus into a 2d rectangle. Click to set a new random angle for the line. Creative ...
    by mtchl on 20 May 2008
  • Concurrent Mundania
    Written in the Vodka programming language. http://projects.earthvssoup.com/vodka -m
    by fogus on 04 May 2008
  • draw.sh
    draw astraightline
    by keet on 03 May 2008
  • Literally..
    ..with postscript
    by aranazo on 02 May 2008
  • astraightline is now following you on Twitter!
    On the "twitter.com" website, users subscribe to the regular, short, text updates of other users. Subscribing to a user's updates is known as "following". I registered a twitter user with the name ...
    by markluffel on 30 Apr 2008
  • framework
    a polymorphic line
    by 0rel on 29 Apr 2008
  • l1d
    line in 1d
    by 0rel on 29 Apr 2008
  • LineFollow3D
    For each point in an initially random list, this Processing Sketch draws a straight line to the next one and follows it. The drawing gradually evolves into a simple loop. 3D version.
    by djones on 29 Apr 2008
  • Chung-chieh Shan
    Seek the end of an infinite list.
    by ccshan on 29 Apr 2008
  • url
    google image search
    by 0rel on 29 Apr 2008
  • Something else about drawing a straight line.
    #2 of 2. This one's slightly funkier. For those of us who struggled through life being unable to draw lines straight... An OSX version of the binary only is available as an ...
    by uebergeek on 29 Apr 2008
  • A more conceptual version (than my others.)
    When I started writing the Max versions of this Instruction, my first idea was to make a Max patch that outputs nothing, a) because of the conceptual nature of the original Young ...
    by uebergeek on 29 Apr 2008
  • Something about drawing a straight line.
    #1 of 2. Software always seems to imply that we, as well as it, have our s**t together. But I never could draw straight - or follow instructions very well. For those ...
    by uebergeek on 29 Apr 2008
  • LineFollow2D
    For each point in an initially random list, this Processing Sketch draws a straight line to the next one and follows it. The drawing gradually evolves into a simple loop.
    by djones on 29 Apr 2008
  • a line, where each point is attracted to the next one... (fluxus)
    ... and the last point is attracted to the first, so it naturally resolves to either a loop or figure of 8 if left long enough (may take several hours with this ...
    by dave on 28 Apr 2008
  • literally
    with the help of a turtle
    by dave on 28 Apr 2008
  • StraightLineAndFollow
    Draw a black line; run a red dot along it; fade; repeat.
    by benschroeder on 27 Apr 2008
  • StraightLineAndFollow3D
    Draw a black line; run a red dot along it; fade; repeat. 3D version.
    by djones on 27 Apr 2008
  • waiting for godot
    create a conceptual line and virtual ego. draw the line and set the ego to follow it. If the line ever moves, we'll move behind it.
    by jesusgollonet on 27 Apr 2008
  • algorithmic paint-clutter
    In Python/PyGame. Draw a line, follow with another line, follow with another line, follow with another line, follow....
    by Gasten on 26 Apr 2008
  • DrawAStraightLineAndFollowIt -- after Crowther and Woods
    This should really be written in Inform 7
    by tgdavies on 25 Apr 2008
  • nD
    nD
    by peter on 24 Apr 2008
  • sinus
    sinus
    by krgn on 22 Apr 2008